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Halfling (Race)

Source

Player’s Handbook: Halfling (PHB)

Ability Score Requirements

STR 7/18*, DEX 7/18,
CON 10/18, INT 6/18, 
WIS 3/17 CHA 3/18

Ability Score Adjustment

+1 DEX, -1 STR

Size

Small

Speed

6

Racial HP Adjustment

+0

Natural AC

10

Classes & Level Caps

Cleric 8, Fighter 9, Thief 15

Class Combinations

Fighter/Thief

Language Choices

Common, Halfling, Dwarf, Elf, Gnome, Goblin, and Orc

Vision

15% chance to have Infravision up to 60 feet.
25% chance to have Limited Infravision up to 30 feet.

Attack Bonus

+1 attack bonus when using a sling or thrown weapon.

Resistances

+1 Magic Resistance for every 3 12 points of Constitution score. Applies to saving throws against magical wands, staves, rods, and spells.
+1 Poison Resistance for every 3 12 points of Constitution score. Applies to saving throws vs. poison.Note: * Halfling fighters do not roll for exceptional Strength.

Opponents suffer -4 to surprise roll when Halfling is not in metal armor and at least 90 feet from any party member that is not an Elf also not wearing metal armor. -2 if a door must be moved.

Constitution
Score
Saving vs Poison
Save vs Wands, Staves,
Rods, and Spells
4-6+1
7-10+2
11-13+3
14-17+4
18-19+5
Detect grade or slope in passage1-3 on 1d4
Determine approximate direction underground1-3 on 1d6

PPOLF/RTMSHSDNCWRL
+5%+5%+5%+10%+15%+5%-15%-5%

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