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Gnome (Race)

Source

Player’s Handbook: Gnome (PHB)

Ability Score Requirements

STR 6/18, DEX 3/18, 
CON 8/18, INT 6/18, 
WIS 3/18, CHA 3/18

Ability Score Adjustment

+1 INT, -1 WIS

Size

Small

Speed

6

Racial HP Adjustment

+0

Natural AC

10

Classes & Level Caps

Fighter 11, Thief 13, Cleric 9, Illusionist 15

Class Combinations

Fighter/Cleric, Fighter/Illusionist, Fighter/Thief, Cleric/Illusionist, Cleric/Thief, Illusionist/Thief

Language Choices

Common, Dwarf, Gnome, Halfling, Goblin, Kobold, and burrowing mammal

Vision

Infravision up to 60 feet.

Attack Bonus

+1 to attack Kobolds or Goblins. Larger monsters suffer -4 to attack a Gnome.

Resistances

+1 Magic Resistance for every 3 12 points of Constitution score. Applies to saving throws against magical wands, staves, rods, and spells.

Magical Item Failure: All non-class specific magic items used have a 20% chance of malfunction. If a cursed item malfunctions, it is recognized as cursed. Excludes weapons, armor, and shields.

Detect grade or slope in passage1-5 on 1d6
Detect unsafe walls, ceiling, and floors1-7 on 1d10
Determine approximate depth underground1-4 on 1d6
Determine approximate direction underground1-3 on 1d6
Constitution
Score
Save vs Wands, Staves,
Rods, and Spells
4-6+1
7-10+2
11-13+3
14-17+4
18-19+5

Racial Adjustment for Thieves

PPOLF/RTMSHSDNCWRL
+5%+10%+5%+5%+10%-15%

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